Carrom: exports, events & commands
Generated from the Lua in the release. Descriptions are the comments above each definition. Event names and export names are public contracts: they do not change between versions.
Events
- Client events are triggered on the player:
TriggerClientEvent(name, src, ...)from the server, orTriggerEvent(name, ...)on the client. - Server events are triggered with
TriggerServerEvent(name, ...). The server checks the player, distance and amounts itself; never rely on a client to do it.
Client
| Event | Arguments | Description |
|---|---|---|
lumo-carrom:client:tableGames | map | |
lumo-carrom:client:tables | list |
Server
| Event | Arguments | Description |
|---|---|---|
lumo-carrom:server:deleteTable | id | |
lumo-carrom:server:requestTables | ── Client sync ────────────────────────────────────────────────────────────── | |
lumo-carrom:server:saveTable | raw, id | ── Admin edits ────────────────────────────────────────────────────────────── |