Troubleshooting and support
Start with the console line printed a few seconds after start:
[lumo-spawn] ready — framework: qbWrong framework → your core starts after this resource (the console names it), or force it with Framework in bridge/config.lua.
Common symptoms
| Symptom | Fix |
|---|---|
| Spawn map never opens after picking a character (Qbox) | With Qbox's own selection, install and start the [compat]/qbx_spawn marker. |
| Spawn map never opens (other) | Your character script must fire qb-spawn:client:setupSpawns and qb-spawn:client:openUI, and lumo-spawn must start before it. |
| Map opens but keys/mouse do nothing | Another resource holds NUI focus. Update your character script; lumo-multicharacter releases focus before the handoff. |
framework: standalone on a framework server | Ensure the core before this resource. |
| Map opens on join on a framework server | It only does that in standalone. Check the ready — framework: line. |
| Edits disappear after restart | Config.SpawnEditor.UseDatabase = true, matching Table, and a database user that can write. |
/spawneditor: no permission | Your group must be in Config.SpawnEditor.AdminGroups; standalone uses ACE group.admin. |
| Houses button never appears | You must own a property and run a supported housing script; QB.SpawnAccess.houses = true. |
Unknown column error on properties | Two housing scripts use that table name; this version detects both. Update. |
| "Last location" missing | The character has no saved position yet (first login). |
Reporting a problem
Send through the store's Discord: product, version and edition, framework and version, FiveM artifact, the ready — framework: line, steps to reproduce, and the server console and F8 output. Never send database passwords or licence keys.